Marcus Badgley Design
   

Marcus Badgley
8921 Shirley Street, Graton, CA 95444 home: (707) 827-3183

 

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a PDF resume.

 

Professional Summary

Art director with 20 years experience in creative direction and project management. Highly skilled in a wide range of digital and traditional design, illustration and production techniques using Macintosh and Windows. Heavily involved in product design, functionality and look and feel, particularly for productivity and internet software.

Experienced with interface design, corporate identity, packaging and sales collateral for Fortune 500 firms and emerging companies.

History of setting new company standards for creation of interface and content assets.

Adept at devising solutions that meet or exceed engineering, marketing and end-user requirements.


Work Experience

Marcus Badgley Design, Santa Rosa, CA
Owner/Chief Visual Officer, 2001 - Present
Principal of versatile design studio for Fortune 500 and emerging companies with an emphasis on digital publishing and marketing for print and the Internet.

Niku Corporation, Petaluma, CA
User Interface Manager, 2000 - 2001
Senior manager in charge of user interface for a web-based suite of project management applications. This includes working with marketing and product management in the writing of specifications, designing the overall look & feel, determining items for usability testing, creating prototypes and guiding the process of translating the user interface into XSL/HTML.

ABT Corporation, Petaluma, CA
User Interface Manager, 1997- 2000
Senior manager in charge of virtually all aspects of corporate imaging from computer interface as relates to software applications, corporate internet and intranet sites, packaging, user guides and related materials. Responsible for designing and implementing overall standards of look-and-feel for suite of Windows 95 and internet project management software tools and associated printed and online help documents. Developed first in-house user interface/art department to provide solutions for interface and print. Responsibilities include working with senior management to create overall corporate look-and-feel; as well as hiring, purchasing, and scheduling for the department.

Broderbund Software, Inc., Novato, CA
Senior Computer Graphics Artist,  1995-1997

 

Art director and functional designer for productivity titles and internet projects. Responsible for all aspects of direction and management of visual look and feel including interface design, information architecture, content design and strategy, scheduling, and supervision of in-house and external resources. Works with product development to write functional specification and initiate new functionality with engineering department. Collaborates with marketing for greater tie-in with all marketing materials and teach sales force to use product.

Senior Designer, 1993 - 1995

 

Responsible for concept development, design, and production of print materials including packaging, collateral, direct-mail, promotions, in house materials, signage, etc. Worked with senior product development and marketing staff to develop appropriate look for target markets. Emphasis on a wide range of digital and traditional illustration techniques.

Gravity Design, San Francisco, CA
Creative Director,  1985 - 1993

 

Created in-house design studio to provide graphic support for various departments. Responsible for designing and producing slide and tabletop presentations, and interoffice graphics. In charge of architectural photographic archives.


Awards

 

 

1992 Grand Prize, TypeStyler Design Contest, Brøderbund Software
1992 Grand Prize, FLAX Catalog Cover Contest, Flax
1990 First Place, Magazines, PRE-Miere Awards, PRE Magazine